#include "staticobject.h"

StaticObject::StaticObject(char type, double x, double y, double radius) : MapObject(type)
{
	_x = x;
	_y = y;
	_radius = radius;
}

double StaticObject::getX()
{
	return _x;
}

double StaticObject::getY()
{
	return _y;
}

double StaticObject::getRadius()
{
	return _radius;
}
